Damage caused by game is one of the main limiting factors in forest regeneration and cultivation. In the region of LS Svinica with an area of 140 ha, we dealt with the inventory of game damage in 16 forest stands. According to the methodological procedure of Finďo and Petráš (2006), we detected the state of damage in 5 altitude zones, from 350 to 850 m a.s.l with the detection intensity of 2.5%. In each zone, we detected damage in younger, middle-aged and older stands. We focused on the frequency of occurrence of all types of animal damage, from bark stripping, browsing to fraying. The data found in the terrain, the synthesis of data from the LHE and hunting statistics show that ungulate game in our model area cause significant damage. The calculated value was at the level of € 26,463.54, while the most damaged were sycamore maple, common ash, sessile oak and common hornbeam. We recorded the highest damage in the altitude zone 350 - 450 m a.s.l. and on the contrary, the stands in the altitude zone 650 - 750 m a.s.l were the least damaged. The most common forms of damage were bark stripping and browsing.In order to prevent a further increase of these enormous damages, it is necessary to reduce the abundance of ungulate game to NKS values, to leave a certain number of preparative forest trees species in stands and to protect crop trees in endangered stands by individual mechanical protection, professional application of repellents and their regular change.Only with immediate and consistent application of these measures it is possible to improve the current situation.